Grimm Fairy Tale Flashback: Myths & Legends #25

by Dave Goodman

Grimm Fairy Tale Flashback is where we take a look into the truly massive archive of Zenescope Entertainment, pick a back issue and tell you why you should seek it out and read it. Think of us as your own personal highlight reel showing you the best of Zenescope over the years.

 If you are a regular reader of Zenescope’s Grimm Universe (and what self-respecting comic book fan wouldn’t be?) then you have probably noticed a subtle shift in the storytelling in their books over the last year or so. What began as a handful of titles with just the most tenuous of ties has become a tightly knit, single epic storyline being told with Grimm Fairy Tales at the center and various miniseries and one-shots spinning out from there. It has resulted in a more cohesive universe that is a lot of fun to follow and a blast to read each month.

And if we were to look back, we would see that this new style had it’s beginnings in the pages of Grimm Fairy Tales: Myths & Legends, specifically the final issue, #25.

GFTML25_coverA

Launched in 2011 as a companion title to Grimm Fairy Tales, Myths & Legends promised to revisit some of the characters from the time when Zenescope’s flagship book was an anthology style comic, telling a different story with each couple of issues. Arcs centered on Red Riding Hood, The Beast, the Little Mermaid and so forth.

But in truth, we soon discovered that there was a plan in place to tie all these disparate characters into one massive storyline, The Summoning, which closed out Myths & Legends over the series final four issues.

And it did not disappoint for spectacle or drama. The Summoning was filled with action, character development and the world changing, widescreen type of consequences that are normally reserved for summer crossover events and the like. Issue #25 in particular was quite a game changer, introducing the powerful Helios to the Grimm Universe and revealing the fact that the US Government was aware of Highborns and Falsebloods and what they planned to do to “handle” the situation.

In many ways, the final issue of Myths & Legends paved the way for what came next, including Unleashed, Realm Knights, the Age of Darkness, the forthcoming Grimm Fairy Tales #100 and the ominously titles Realm War maxi-series launching in July. Myths & Legends #25 completely changed the tone of the Grimm Universe, showing readers that Zenescope was not afraid to shake things up and that they had no interest in maintaining the status quo.

If you haven’t read The Summoning yet, I highly recommend you do. The entire arc is available on Comixology as well as in the pages of the fifth Myths & Legends trade paperback.

GFTML25_coverA  3-  GFTML25  4- GFTML25-2  5- GFTML25-3

Zenescope Entertainment is Offering Internships

Please feel free to read the internships currently being offered at our Horsham, PA headquarters. Resumes and portfolios for internships should be sent to: jkoch@zenescope.com

*Questions will not be answered through the blog comments.

Design Internship
The Design Internship is a fast paced, exciting position as our team and business continue to grow. Candidates should be highly organized, capable of multi-tasking, and possess a strong desire to learn new skills and take on extra responsibilities. The Design Intern will report to the Senior Designer/Production Manager.

Responsibilities May Include:

  • Hands on experience in creating Zenescope’s monthly ad in Diamond Previews for all upcoming products and titles.
  • Assisting the design team in production of Zenescope hottest comics, graphic novels, and merchandise.
  • Working with the sales and marketing teams in creating content for the web, newsletters, and presentations.
  • Special projects assigned by Senior design staff, i.e flyers, convention materials, catalogues

What You Will Learn:

  • Learn the ins and outs of the comic industry from the book production process to the final product.
  • Learn how logo, type, and branding work in conjunction with comic and illlustrative art.
  • Typographic layout skills
  • Become fully proficient in Adobe Creative Suite
  • How to effectively hit deadlines.

What We Require:

  • Majoring in Graphic Design, Illustration, or Print making or related field
    • A sense of humor.
    • Have experience of working under tight deadlines
    • Have patience, persistence, great attention to detail
    • Proficient in Microsoft Suite Office.
    • Organized, with an ability to prioritize time-sensitive assignments.
    • Be able to work independently or as part of a group.
    • Creative and Flexible.
  • Have some some knowledge of :
    • Acrobat
    • InDesign
    • Photoshop
    • Illustrator
    • and Presentation software
    • Experience in layout basic copy in catalogs, ads, sourcebooks, draft presentations, calendars…etc.
    • Have a high level of literacy and accuracy and the ability to handle a busy workload at all times.

Rewards And Compensation:

  • College credits and recommendations
  • Free Comic Books!
  • Possibility for employment when internship ends

We value all of our interns and go the extra mile to make sure you receive a learning experience that fits your career goals. You will become extremely knowledgeable in online communication, publishing comic books and graphic novels and understanding of the right tactics to combine online marketing with overarching outreach goals in a professional setting.

All applicants must understand and comply with the following:

• All internships are non-paid.

• Must be currently enrolled at an accredited institution and be able to show that they will receive academic credit for the internship. A letter from your advisor stating that you will get credit for the program is sufficient.

• All internships take place at the Zenescope offices in Horsham, PA.

• No daily travel or housing expenses will be covered.

• All applicants must be 18 years of age or older

——————————————————————————————————————

Marketing Internship
The Marketing Internship is a fast paced, exciting position as our team and business continue to grow. Candidates should be highly organized, capable of multi-tasking, and possess a strong desire to learn new skills and take on extra responsibilities. The Marketing Intern will report to the Director of Marketing.

Responsibilities May Include:

  • Collaborating with senior staff in the planning, execution and optimization of campaigns and Comic conventions to deliver large volumes of high-potential leads
  • Assist senior staff in planning, promoting, organizing and staffing of comic conventions.
  • Marketing analytics research and optimization.
  • Providing assistance in online media channel activities, including social media initiatives, monitoring digital activity, email, display marketing and e-commerce
  • Contributing innovative ideas for strong & creative marketing campaigns

What You Will Learn:

  • How to create a long term social media plan and marketing calendar.
  • Marketing for production and publishing large volumes of comic books and graphic novels
  • Relationship building with our online community by maintaining Facebook, Twitter, LinkedIn, and other media accounts.
  • How to track social media analytics and report results and new ideas to our marketing team.
  • Assisting in create compelling content that will be shared by influencers.
  • Creative feedback and viral loops between our Facebook Page, twitter, and other accounts.
  • Assist our Marketing team in organizing, planning and marketing of comic conventions.
  • Booking travel arrangements
  • Direct to retail, direct to consumer sales processes
  • Marketing to retailers as well as consumers
  • The publishing process for comic books and graphic novels

What We Require:

  • Majoring in Public Relations, Communications, Marketing, Creative Writing, or related field
  • A sense of humor.
  • Have experience of working under tight deadlines.
  • Have patience, persistence, great people skills, and excellent writing skills.
  • Proficient in Microsoft Suite Office.
  • Organized, with an ability to prioritize time-sensitive assignments.
  • Be able to work independently or as part of a group.
  • Creative and Flexible.
  • Familiarity with social networking sites desired, but we will also train.
  • Have some experience of online marketing, online PR and/or publishing.
  • Be a well-organized, high achiever with a ‘can do’ attitude.
  • Have a high level of literacy and accuracy, with excellent attention to detail and the ability to handle a busy workload at all times.

Rewards And Compensation:

  • College credits and recommendations
  • Possible travel opportunities to Comic Conventions across the United States
  • Possibility for employment when internship ends
  • Free Comic books!

All applicants must understand and comply with the following:

• All internships are non-paid.

• Must be currently enrolled at an accredited institution and be able to show that they will receive academic credit for the internship. A letter from your advisor stating that you will get credit for the program is sufficient.

• All internships take place at the Zenescope offices in Horsham, PA.

• No daily travel or housing expenses will be covered.

• All applicants must be 18 years of age or older

We value all of our interns and go the extra mile to make sure you receive a learning experience that fits your career goals. You will become extremely knowledgeable in online communication, publishing comic books and graphic novels and understanding of the right tactics to combine online marketing with overarching outreach goals in a professional setting.

 

Wizard World Sacramento 2014

FBHeader

ZENESCOPE ENTERTAINMENT ANNOUNCES PLANS FOR WIZARD WORLD SACRAMENTO 2014 

Zenescope Entertainment has announced its plans for Wizard World Sacramento 2014 at the Sacramento Convention Center from March 7th through the 9th.  The company will be exhibiting at the show at Booth #605. There will be a limited edition exclusive available at the show; GFT Code Red #4 – Cover E – Artwork by Michael Dooney and is limited to 350 copies. Inside these exclusives is a coupon for the chance to win a print of the cover of this exclusive.

The company will also be holding the Grimm Fairy Tales Animated panel on Saturday March 8th at 5:00pm in panel room 104. The panel will feature Zenescope’s Editor and writer Pat Shand as the Grimm Fairy Tales Animated pilot is screened followed by a question and answer with Pat Shand himself.  He will also be available at the Zenescope booth the entire weekend for signings.

Zenescope Entertainment will also continue the countdown to the landmark 100th issue of the company’s flagship hit title, GRIMM FAIRY TALES.

For more information about the exclusives, signing schedule, or even anything else regarding Zenescope’s plans at Wizard World Sacramento, be sure to check the official Zenescope blog, or follow the updates on the Zenescope Facebook page, or Twitter feed by searching #ZeneWWSac2014.

 

Interview with ANTHONY SPAY

Listen to the interview here: ANTHONY SPAY on MORE LIKE RADIO

Our very own Art Director/Artist Anthony Spay gives a personal interview with Michael Falcone of More Like Radio. He lets us in on his life growing up, playing the viola, some of his musical tastes, football and of course… comic books.

Anthony lets you in on what he’s reading, breaking into comics, giving critiques and where ideas come from for exclusives.

He also gives a little insight into the thought process of writing Grimm Fairy Tales and leaks a little information on the upcoming Grimm Fairy Tales 100, and much more.

Follow Anthony on Twitter: @anthonybspay
Follow Zenescope on Twitter: @Zenescope
Like Zenescope on Facebook

Listen to the interview here: ANTHONY SPAY on MORE LIKE RADIO

1622857_738659086153816_578308554_n

Behind the Scenes with Pat Shand: ROBYN HOOD: LEGEND #1

PAGE BREAKDOWN

Featuring Robyn Hood: Legend #1

Hey guys. Pat Shand here. A lot of you have been asking for some behind the scenes looks at what we do at Zenescope, so I figured it’s about time to bring that to you. I work as staff writer and editor for the company, so I get to witness the crazy cool weirdness that is the creation of a comic book.

Since ROBYN HOOD: LEGEND #1 is coming out next month, I figured now would be a great time to give you a teaser for that series, while also showing what goes into the creation of a page.

First, we start with a story outline. What we at Zenescope usually do is write anywhere from a page to a page and a half detailing what happens in any given issue. That is one thing I’m not going to show here, though. Spoilers!

Next step is the script. Personally, I write in the full script method. I know some folks use the “Marvel method” that Stan Lee popularized – I was recently listening to an excellent podcast that Kieron Gillen conducted with Matt Fraction and David Aja, the creative team on Marvel’s Hawkeye. Those two are operating under a somewhat tweaked version of the Marvel method, where a writer will give a loose outline of a page that the artist then breaks down into panels. After that, the writer will add dialogue. For me, though, as a writer and as an editor, I prefer laying out the entire page for the artist.

 

Here’s my scripted page for ROBYN HOOD: LEGEND #1:

Page Five

Panel 1. Back in the cab. Robyn tosses the cabbie a fat stack of hundreds.

1 ROBYN:
Take the rest of the night off.

2 CABBIE:
I… This is…

Panel 2. Exterior shot. The cabbie stands outside of his cab, waving to Robyn as she walks AWAY from him, toward her apartment, the same one we saw in the GFT HOLIDAY EDITION 2013.

3 CABBIE:
Thank you, miss! THANK YOU!

4 CAP (ROBYN):
Long day. Ate too much. Helped that guy out. Saved some idiot from getting killed. Shot some lowlifes in the knees, which is always fun.

Panel 3. Robyn throws the briefcase on her couch like it means nothing to her.

6 CAP (ROBYN):
Got a payday in the process.

Panel 4. Robyn pulls on her shorts for bed. She is wearing a ratty old t-shirt.

7 CAP (ROBYN):

I’m doing good. Maybe even making a difference. All in a day’s work.

Panel 5. Robyn climbs into bed, looking disturbed.

8 CAP (ROBYN):
Maybe, someday, it will make me feel better about what happened. Make me feel… something.

9 CAP (ROBYN):
Someday…

Now, here’s the thing about this script. Larry Watts, the artist on Robyn Hood, and I have been collaborating together for years, so I know his style. My panel descriptions are loose, and I tell him as often as I can that he can do with them what he likes. He’s made changes before for pacing, focus, and style, and I always defer to him because I trust his visual storytelling.

 

Here’s Larry’s page.

1

Many artists start with a layout phase. Larry does, too, but since he works on pages in bunches, instead of having true layouts, he’ll submit a page of penciled work. He always has pages in various stages of completion, so when he’ll e-mail me work, I’ll see some pages completely inked for the first time, like the page above, while others will be partially inked or just penciled.

After Larry’s work is in and approved, we get the colorist on board. The new ROBYN HOOD series colorist debuted with us on this month’s AGE OF DARKNESS one-shot. His name is Slamet Mujiono, and once we saw his color work over Larry’s lines, we knew they were a match that we’d strive to keep together.

Here’s Slamet’s colors for the page:

2

Slamet’s color work here accentuates the realistic, subtle acting that Larry is doing with Robyn, while also adding a very specific tone with his use of blues. A great colorist will tell a story along with the writer and the artist, and that is very much what Slamet does on this book.

Finally, we’ve got the letters. Jim Campbell is our go-to letterer at Zenescope, and that’s because he always does a damn good job. We ask a lot of Jim, and he always delivers, making the scripts better, influencing the voices of the characters, and making sure that the reader’s eye is able to properly follow the flow of the story.

3

A lot of times, we’ll tweak the dialogue after seeing the final letters. It’s the first time that the story and the art are truly becoming one, and the words will always appear differently over the art than in the original script. Clunky wording becomes clearer, and new, better ways that writers just can’t see in the drafts they’ve polished over and over again can suddenly burst through the fog when seen in context of a page.

 

Thanks for reading! I’ll be back with some more insight into the various creative processes of Zenescope Entertainment.

 

ROBYN HOOD: LEGEND #1 is written by Pat Shand, drawn by Larry Watts, colored by Slamet Mujiono, and lettered by Jim Campbell. It hits shelves March 19th, 2014.

 

Enter the Age of Darkness

AOD_Quest_CR_GFTDQ_Facebook_ad

November, 2013 — Zenescope Entertainment has announced plans for a new event that will become part of the long running hit comic book series, Grimm Fairy Tales. The event is called Age of Darkness and will involve most of Zenescope’s Grimm Universe spinoff series as well as its flagship title, Grimm Fairy Tales as it approaches its landmark 100th issue, due out July 2014.

“Everything we’ve ever done in the Grimm Fairy Tales has led up to this event and the Grimm Universe will be forever changed by this,” states Zenescope President, Joe Brusha. “We’re thrilled that this series has lasted so long and we’re even more excited to see it evolve into something bigger now with the Age of Darkness event.”

Age of Darkness will first hit the Grimm Universe starting in two spinoff titles: Quest and Code Red. But 2014 will get more intense as the Age of Darkness descends upon multiple Grimm Fairy Tales series including Robyn Hood, Neverland, Inferno and Wonderland: Clash of Queens.

“We’re definitely going to shock some fans as we lead up to #100,” says Editor-in-Chief Ralph Tedesco. “But Age of Darkness is not being done simply for shock value, we want this ride that our fans have taken with us for the past eight years to really pay off.”

Upcoming Age of Darkenss titles are currently available for pre-order in Diamond Previews, which is out now. Check back on the Zenescope blog, http://blog.zenescope.com/ and follow Zenescope on Facebook at www.facebook.com/zenescope and on Twitter @Zenescope for updates.

About Zenescope Entertainment

Zenescope Entertainment was founded by Joe Brusha and Ralph Tedesco in 2005, and has quickly grown into one of the top comic book and graphic novel publishing companies in the world. Zenescope’s Grimm Fairy Tales and subsequent spinoff series such as Oz, Wonderland, Neverland and Robyn Hood, which re-imagine classic fables, are some of the best-selling and longest-running original independent comic books on shelves today. Zenescope publishes and develops both original and licensed material and has worked with dozens of clients that include Discovery Channel, History Channel, CBS, Lionsgate TV, Mandalay Vision, New Line Cinema, Titmouse Studios and many others.

Zenescoop Previews: Wonderland #17

Zenescoop previews is back with Wonderland this week! The Wonderland ongoing series is continuing to be one of our most popular titles, and so we thought it was only fitting to give you a peek at the next issue, #17.

We’ll start with the covers:

Cover A

WONDER017_coverA

Cover B

WONDER017_coverB

Cover C

WONDER017_coverC

Continue reading

Zenescoop Weekend Reading: The Unleashed Event!

 

We have been putting so many new comics out and we thought you may have missed out on some, so we are going to start featuring a few of our trade paperbacks in a new feature: Weekend Reading. This will help us keep you informed on the newest titles and stories, while also giving you something to do each and every week. Cool, right?

If you’re an avid Zenescope reader, and you have already read our suggested titles, why not pull them back out as a refresher!

525620_10151502340975921_1178690482_n

Continue reading

Zenescoop Previews: Grimm Fairy Tales #91

 

Zenescoop Previews returns and it’s time to return to the flagship of Zenescope: Grimm Fairy Tales! We are in striking distance to Grimm Fairy Tales #100, and so the countdown begins! Let’s take  a look at the covers:

Cover A by Pasquale Qualano

GFT91_coverA

Cover B by Emilio Laiso

GFT91_coverB

Cover C by Vincenzo Cucca

GFT91_coverC

The Extra Life Exclusive! Limited to 500 copies

Cover D by Talent Caldwell

GFT91_coverD

 

And now for the interiors…

We have a strong team on Grimm, including interior artist Jacob Bear, colorist Erick Arciniega, letters by Jim Campbell and written By Troy Brownfield.

Synopses:

The Countdown to 100 begins! Still reeling from the events of last issue Sela struggles to cope with the revelation that the man she thought she loved is a Highborn villain. Confronting him only makes matters worse and she is torn and confused on whether she should fight him or join him on his mission to cure humanity of its penchant for greed and violence. Let’s take a look inside:

GFT91_p1 GFT91_p9 GFT91_p10

 

There is more to see in Grimm Fairy Tales! Be sure to check it out when it hit stores November 13th. Head over to https://www.facebook.com/zenescope to keep up with everything we’re up to.

 

See you again soon!

Zenescoop Previews: OZ #4

 

It is time for the next preview from the Zenescoop series and we’re tackling OZ!

Check out issues #4, which will be hitting stores shelves next week!

Cover A (Ken Lashley)

OZ04_coverA

Cover B (Mike Capprotti)

OZ04_coverB

Cover C (Richard Ortiz)

OZ04_coverC

Cover D (Paolo Pantalena)

OZ04_coverD

Cover E (Ale Garza)

OZ04_coverE

Cover F Comikaze Exclusive (Jamie Tyndall)

OZ04_coverF Comikaze

And now, time for a look inside so you can catch a glimpse of the story of OZ #4. The interiors are handles by penciller Rolando di Sessa and Miguel Mendonca, colorist Grostieta, and inker Glauber Matos . A very talented team as you can see, and with  story by Joe Brusha, this one is a series not to miss.

OZ04_p OZ04_p2 OZ04_p3 OZ04_p4

 

There is much more to see in this issue. Be sure to check it out when it hit stores November 13th. Head over to https://www.facebook.com/zenescope to keep up with everything we’re up to.

See you again soon!